Check if client is connected

Sometimes you want to check if another player is conencted.

Use htme_getPlayers()

htme_getPlayers() will return a ds list with all the connected players. You can check if above 1 and then you know a client is connected.

var playerlist = htme_getPlayers();
var total_players=ds_list_size(playerlist);
if total_players>1 {
    show_debug_message("Another player is connected!");