GMnet Manual
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GMnet ENGINE Manual

  • Getting Started
  • Tutorial
  • Concepts
  • Functions
  • Extending the Engine / Advanced Use
  • Troubleshooting
    • Check if client is connected
    • Why do i control two instances
    • Error on connect
    • Fire input not received on client
    • Player numbers
    • How to quit/disconnect
  • How to update

GMnet PUNCH Manual

  • Getting Started
  • Tutorial
  • Function reference
  • GMnet PUNCH/GATE.PUNCH “protocol” (for building your own server)
GMnet Manual
  • Docs »
  • Troubleshooting
  • Edit on GitHub

Troubleshooting¶

  • Check if client is connected
    • Use htme_getPlayers()
  • Why do i control two instances
    • Use htme_isLocal()
    • Use Dual window extension
    • Use Windows exe and game maker player export
  • Error on connect
    • Port is a real
  • Fire input not received on client
    • Send only when needed
  • Player numbers
    • Get current player
    • Get remote player number from object
  • How to quit/disconnect
    • Use htme_disconnectNow()
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