GMnet Manual
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GMnet ENGINE Manual
Getting Started
Tutorial
Concepts
Functions
Extending the Engine / Advanced Use
Troubleshooting
Check if client is connected
Why do i control two instances
Error on connect
Fire input not received on client
Player numbers
How to quit/disconnect
How to update
GMnet PUNCH Manual
Getting Started
Tutorial
Function reference
GMnet PUNCH/GATE.PUNCH “protocol” (for building your own server)
GMnet Manual
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Troubleshooting
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Troubleshooting
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Check if client is connected
Use htme_getPlayers()
Why do i control two instances
Use htme_isLocal()
Use Dual window extension
Use Windows exe and game maker player export
Error on connect
Port is a real
Fire input not received on client
Send only when needed
Player numbers
Get current player
Get remote player number from object
How to quit/disconnect
Use htme_disconnectNow()
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