mp_add(groupname,variables,datatype,interval)
¶
Description¶
Adds a new group of variables to be synced to this instance.
Please read this manual page when using mp_add: mp_map_syncIn and mp_map_syncOut
Example¶
///Create Event
mp_sync();
mp_add("playerName","name",buffer_string,10*room_speed);;
Arguments¶
Name | type | description |
---|---|---|
group name | strin g | The name of the group, this is only used locally to identify this group, for example if you want to use mp_setType |
varia bles | strin g | A list of local variables of the instance seperated with commas |
datat ype | real, buffe r_* | A value of a “buffer_” constant to specify the data type of all variables in this group. See manual for a list of datatypes and their meanings. All datatypes from enum mp_buffer_ types are also allowed but should not be used by you as a user! |
inter val | real | The interval in which the variable group get’s synced with the other players |
Returns¶
Nothing