mp_unsync()

Description

Removes an instance from the engine and * if not [local]concepts/instances): destroys it [DO NOT USE IT ON REMOTE INSTANCES!] * if local: informs server which then informs all players.

Does NOT destroy local instances! You have to do that yourself when calling this manually!

Example

///Step
if (somethinghappend && htme_isLocal()) {
    mp_unsync();
    instance_destroy();
}

Arguments

None

Returns

Nothing