mp_unsync()
¶
Description¶
Removes an instance from the engine and * if not [local]concepts/instances): destroys it [DO NOT USE IT ON REMOTE INSTANCES!] * if local: informs server which then informs all players.
Does NOT destroy local instances! You have to do that yourself when calling this manually!
Example¶
///Step
if (somethinghappend && htme_isLocal()) {
mp_unsync();
instance_destroy();
}
Arguments¶
None
Returns¶
Nothing